mChaloBEST/lib/gearsinit.js
2011-08-13 18:12:40 +05:30

94 lines
3.6 KiB
JavaScript

// Copyright 2007, Google Inc.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// 3. Neither the name of Google Inc. nor the names of its contributors may be
// used to endorse or promote products derived from this software without
// specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
// EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Sets up google.gears.*, which is *the only* supported way to access Gears.
//
// Circumvent this file at your own risk!
//
// In the future, Gears may automatically define google.gears.* without this
// file. Gears may use these objects to transparently fix bugs and compatibility
// issues. Applications that use the code below will continue to work seamlessly
// when that happens.
(function() {
// We are already defined. Hooray!
if (window.google && google.gears) {
return;
}
var factory = null;
// Firefox
if (typeof GearsFactory != 'undefined') {
factory = new GearsFactory();
} else {
// IE
try {
factory = new ActiveXObject('Gears.Factory');
// privateSetGlobalObject is only required and supported on IE Mobile on
// WinCE.
if (factory.getBuildInfo().indexOf('ie_mobile') != -1) {
factory.privateSetGlobalObject(this);
}
} catch (e) {
// Safari
if ((typeof navigator.mimeTypes != 'undefined')
&& navigator.mimeTypes["application/x-googlegears"]) {
factory = document.createElement("object");
factory.style.display = "none";
factory.width = 0;
factory.height = 0;
factory.type = "application/x-googlegears";
document.documentElement.appendChild(factory);
if(factory && (typeof factory.create == 'undefined')) {
// If NP_Initialize() returns an error, factory will still be created.
// We need to make sure this case doesn't cause Gears to appear to
// have been initialized.
factory = null;
}
}
}
}
// *Do not* define any objects if Gears is not installed. This mimics the
// behavior of Gears defining the objects in the future.
if (!factory) {
return;
}
// Now set up the objects, being careful not to overwrite anything.
//
// Note: In Internet Explorer for Windows Mobile, you can't add properties to
// the window object. However, global objects are automatically added as
// properties of the window object in all browsers.
if (!window.google) {
google = {};
}
if (!google.gears) {
google.gears = {factory: factory};
}
})();